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- TOMMY'S TRIVIA (C) COPYRIGHT 1987-1990 BY TOMMY'S TOYS
- P. O. BOX 11261, DENVER, CO 80211 USA. ALL RIGHTS RESERVED.
- CATALOG #87-060-1A
-
- INSTRUCTIONS:
-
- THIS IS A TRIVIA GAME PROGRAM FOR ASPIRING EARTHLING TRIVIOLOGISTS. THE TRIVIA
- QUESTIONS HAVE BEEN CAREFULLY PREPARED BY ALIENS FROM OUTER SPACE AND ARE
- PRESENTED IN AN ALTERNATE-CHOICE FORMAT. FROM YEARS OF OBSERVING YOUR PLANET
- WE HAVE CONCLUDED THAT WE SHOULD *NOT* DIVIDE THE TRIVIA INTO CATEGORIES,
- SINCE THAT WOULD BE UNTRIVIAL, AND BESIDES, BY THE TIME ANYBODY ELSE IN THE
- GALAXY RECEIVES YOUR TV AND RADIO TRANSMISSIONS, THEY ARE ALL MIXED UP
- TOGETHER LIKE THIS ANYWAY.
-
- NEITHER DO WE GRADE THE QUESTIONS ON DIFFICULTY, BECAUSE IF YOU KNOW IT IT
- ISN'T DIFFICULT AND IF YOU DON'T IT IS! AND NO, A PH.D IS NOT NECESSARY TO
- ENJOY THIS GAME BECAUSE YOU'D NEED A HUNDRED OF THEM TO GET ANY ADVANTAGE ON
- US ALIENS WHO MADE UP THE QUESTIONS, AND MOST EARTHLINGS PLAY FROM SUCH A LOW
- LEVEL OF IGNORANCE THAT YOU ONLY NEED TO GET ONE OR TWO EXTRA RIGHT ONCE IN
- AWHILE TO BEAT ANOTHER EARTHLING ANYWAY.
-
- THE MORAL OF THIS TOY IS THAT, WHILE TRIVIOLOGY IS THE QUEEN OF SCIENCES (IT
- IS ON VIRTUALLY EVERY CIVILIZED PLANET WE KNOW OF), YOU EARTHLINGS HAVE A LONG
- WAYS TO GO TO CATCH UP, HAVING GONE THROUGH THE PRIMITIVE *FLASH CARD* STAGE
- JUST A FEW YEARS AGO! (NOT TO MENTION NO DECENT TRIVIOLOGY PH.D PROGRAMS IN
- YOUR MAJOR UNIVERSITIES, NO CHAIRS OF TRIVIOLOGY YET, NOT EVEN A SINGLE
- TRIVIAL FELLOW IN THE NATIONAL ACADEMY -- TSK, TSK YOU EARTHLINGS ARE
- BACKWARD, HA HA).
-
- THERE ARE 8 WAYS TO PLAY. THE FIRST 4 GAME MODES ARE SOLITAIRE (YOU AGAINST
- THE HIGH SCORE FILE, WHICH IS KEPT AUTOMATICALLY ON DISK), THE LAST 4 MODES ARE
- FACEOFF (2 KEYBOARD PLAYERS OR TEAMS OF PLAYERS AGAINST EACH OTHER, NO SAVING
- OF MATCH DATA ON DISK).
-
- 1. TRIVIA IQ. THIS IS HOW THE TRIVIA MACHINES IN SHOPPING MALLS PLAY.
- YOU START OUT WITH A SCORE OF 16, AND YOU GET A MAXIMUM OF 10
- QUESTIONS OR UNTIL YOUR SCORE DROPS TO 0 (HOWEVER, YOU GET 4 PTS. AND
- AN EXTRA QUESTION IF YOU BET EVERYTHING ON QUESTION 1 AND LOSE). FIRST
- THE QUESTION IS DISPLAYED, THEN YOU GET TO BET EITHER 1/8, 1/4, 1/2, OR
- ALL OF YOUR SCORE ON THE QUESTION. THEN AN ANSWER IS DISPLAYED AND YOU
- GUESS WHETHER THE ANSWER IS THE CORRECT ONE OR NOT: IF YOU GUESSED RIGHT,
- THE BET IS ADDED TO YOUR SCORE, ELSE IT IS SUBTRACTED. NOTE THAT IF
- YOUR SCORE IS SO SMALL THAT YOUR BET AMOUNTS TO ZERO, AT LEAST 1 POINT
- WILL BE BET. AND SURPRISE, BONUS POINTS ARE ADDED FOR SPEEDY ANSWERS.
-
- 2. 50 QUESTIONS. YOUR SCORE IS THE NUMBER OF CORRECT GUESSES, TIMES 2.
- HENCE, MAXIMUM SCORE IS 100.
-
- 3. BEAT THE CLOCK. YOUR SCORE IS THE NUMBER OF CORRECT GUESSES IN THE
- ALLOWED TIME (300 SECONDS), TIMES 2. (NOTE: THE ELAPSED TIME ONLY
- COUNTS AGAINST YOU BETWEEN THE TIME THE QUESTION IS DISPLAYED AND
- THE TIME YOU ACTUALLY ANSWER IT -- HENCE THE GAME CAN TAKE WELL OVER
- 5 MINUTES.)
-
- 4. JEOPARDY STYLE. YOU GET 50 QUESTIONS, IN 5 SERIES OF 10, EACH WITH
- MONEY VALUES OF $10, $20, ..., $100 (TOTAL MONEY VALUE IS
- 5*$550=$2750). IF YOU GUESS CORRECT, THE AMOUNT IS ADDED TO YOUR
- SCORE, ELSE IT IS SUBTRACTED.
-
- YOU ARE ALSO GIVEN 2 RANDOMLY-SELECTED DOUBLE-OR-NOTHING OPPORTUNITIES
- IN THE FIRST 49 QUESTIONS (1 IN THE FIRST 25 QUESTIONS, 1 IN THE NEXT
- 24 QUESTIONS): YOU MAY WAGER FROM $1 TO YOUR PRESENT WINNINGS; IF YOUR
- WINNINGS ARE LESS THAN $50, YOU MAY WAGER UP TO $50.
-
- QUESTIONS 1-49 ARE NOT MANDATORY TO BET ON UNLESS THEY ARE DOUBLE-OR-
- NOTHING QUESTIONS: TO SKIP A QUESTION, HIT THE SPACE BAR OR THE
- <ENTER> KEY OR THE "+" KEY.
-
- THE FINAL (50TH) QUESTION IS ALWAYS A MANDATORY DOUBLE-OR-NOTHING,
- HOWEVER, YOU CAN'T BET UNLESS YOU HAVE AT LEAST $1 IN WINNINGS.
-
- 5. DOUBLE DARE. HERE YOU PLAY AGAINST A LIVE PARTNER. THERE ARE 50
- QUESTIONS. ON YOUR TURN, YOU MAY GUESS THE ANSWER, OR (DOUBLE) DARE.
- IF THE LATTER, THE OTHER PLAYER HAS TO ANSWER OR DOUBLE DARE; IF
- HE IS ALREADY BEING DOUBLE DARED, HE MUST GUESS THE ANSWER. A WRONG
- GUESS GIVES THE MONEY AND THE NEXT QUESTION TO THE OTHER PLAYER.
- TO DARE, HIT THE "D" KEY, OR THE "+" KEY.
-
- 6. VOLLEYBALL. THE FIRST SERVER IS CHOSEN BY THE COMPUTER. THE PERSON
- SERVED TO THEN MUST ANSWER A TRIVIA QUESTION. IF THE ANSWER IS
- CORRECT, SIDE OUT AND THE SERVE SWITCHES; IF THE ANSWER IS INCORRECT,
- SERVER SCORES 1 POINT AND ANOTHER QUESTION IS ASKED.
-
- GAME IS 15 POINTS. THE WINNER MUST BE AT LEAST 2 POINTS AHEAD OF
- THE LOSER. A MATCH IS BEST 3 OUT OF 5 GAMES.
-
- 7. TIC-TAC-TOE (HOLLYWOOD SQUARES STYLE). THE FIRST PLAYER IS CHOSEN AT
- RANDOM BY THE COMPUTER. HE THEN CHOOSES A SQUARE IN THE TIC-TAC-TOE
- BOARD (1..9) -- SEE ACTUAL DISPLAY. THE COMPUTER THEN DISPLAYS A
- TRIVIA QUESTION AND AN ANSWER, WHICH MAY OR MAY NOT BE THE RIGHT ONE.
- IF THE PLAYER CORRECTLY DECIDES WHETHER THE COMPUTER IS TELLING THE
- TRUTH HE GETS HIS MARKER PUT IN THE SQUARE, ELSE THE OTHER PLAYER GETS
- HIS MARKER PUT IN THE SQUARE AND IS NOW UP INSTEAD. THE FIRST TO GET
- TIC-TAC-TOE (3 IN A ROW) WINS THE GAME. IN ADDITION, EACH QUESTION
- IS WORTH $100. IF ALL THE BOARD SQUARES GET FILLED WITHOUT ANYBODY
- MAKING TIC-TAC-TOE, THE PLAYER WITH THE MOST SQUARES WINS. NO PLAYER
- MAY WIN THE GAME WITH TIC-TAC-TOE ON AN OPPONENT'S MISTAKE, HENCE THE
- SQUARE REMAINS UNTAKEN UNTIL HE WINS IT OUTRIGHT.
- A MATCH IS BEST 3 OUT OF 5 GAMES.
-
- 8. FACT OR RUMOR (RODEO DRIVE STYLE). THE FIRST PLAYER IS CHOSEN BY THE
- COMPUTER AT RANDOM. THE PLAYER THEN KEEPS THE TURN UNTIL HE MAKES
- A WRONG GUESS. EACH TRIVIA QUESTION IS DISPLAYED WITH ONE OF THE 2
- ANSWERS, THE PLAYER GUESSING WHETHER THE ANSWER IS FACT (THE TRUE
- ANSWER) OR RUMOR (THE FALSE ANSWER). FOR EACH RIGHT GUESS A PLAYER
- GETS 2 POINTS. THE FIRST PLAYER TO REACH 100 POINTS WINS THE GAME.
- A MATCH IS BEST 3 OUT OF 5 GAMES.
-
- TO ANSWER A QUESTION:
- PRESS THE "1" OR "2" KEYS ON THE UPPER ROW OF THE KEYBOARD, OR USE THE "INS"
- AND "DEL" KEYS ON THE NUMERIC KEY PAD INSTEAD. IN TRIVIA IQ AND TIC-TAC-TOE
- MODES, YOU CAN HIT "T" AND "F" FOR "1" AND "2", RESPECTIVELY. IN FACT OR RUMOR
- MODE, YOU CAN HIT "F" AND "R" FOR "1" AND "2", RESPECTIVELY.
-
- TO SKIP A QUESTION IN JEOPARDY MODE, HIT THE SPACE BAR, THE <ENTER> KEY, OR
- THE "+" KEY.
-
- TO DARE IN DOUBLE DARE MODE, HIT THE "D" KEY OR THE "+" KEY.
-
- DEMO MODE: FUNCTION KEY F2 TOGGLES THE DEMO MODE. IN DEMO MODE, THE COMPUTER
- RUNS THROUGH THE QUESTIONS BUT DOESN'T ANSWER THEM. NOTE: TO KEEP YOU FROM
- RAISING THE SCORE BY MENUING THE QUESTIONS, THE GAME IS RESTARTED EVERY TIME
- F2 IS PRESSED, EXCEPT IN TRIVIA IQ MODE, WHERE THE SCORE IS LEFT UNCHANGED.
-
- SOUND EFFECTS TOGGLE: FUNCTION KEY F1 TOGGLES THE SOUND EFFECTS ON AND OFF.
-
- TO QUIT: HIT FUNCTION KEY F7 THEN "Y".
-
- TO CHANGE THE SCREEN BORDER COLOR (COLOR MONITORS ONLY): HIT FUNCTION KEY F10.
- FOR MONO MONITORS ONLY: F10 CHANGES THE PSEUDO-COLOR OF THE QUESTION/ANSWER
- TRIADS.
-
- TO DISPLAY THESE INSTRUCTIONS: HIT FUNCTION KEY F5.
-
- TRIVIA DATA FILES:
- TOMMY'S TRIVIA OPERATES ON UP TO 100 MODULAR TRIVIA DATA FILES, WHICH MEANS
- THAT ANY ONE OR MORE OF THEM CAN BE PRESENT AND THE PROGRAM WILL PICK AND
- CHOOSE QUESTIONS AT ITS WHIM FROM THOSE THAT ARE; THE CURRENT TRIVIA DATA FILE
- NUMBER (0..99) IN USE IS SHOWN IN THE LOWER RIGHT HAND CORNER OF THE SCREEN
- WHILE PLAYING. (NOTE: TOMMY'S TRIVIA IS USUALLY SOLD WITH THE FIRST 2 DATA
- FILES AS A STANDARD SIZE TOMMY'S TOY; TO GET MORE DATA FILES YOU MUST ORDER
- TOMMY'S TRIVIA PAK, SEE BELOW.)
-
- ALL TRIVIA DATA FILES HAVE THE NAMES "TRIVDAT.n", WHERE n=0... THE PROGRAM
- KEEPS AUXILIARY FILES "TRIVAUX.n" TO RECORD WHICH QUESTIONS HAVE BEEN USED SO
- FAR; THE SIZE OF EACH TRIVAUX.n FILE IS 10+2*m, WHERE m=MAXIMUM NUMBER OF
- QUESTIONS ALLOWED PER TRIVDAT.n FILE; CURRENTLY m=3000 (IF THERE ARE ANY MORE
- QUESTIONS THAN THAT IN A FILE, THEY ARE IGNORED).
-
- DOS PATHS:
- THE PROGRAM FIRST ASSUMES THAT THE TRIVDAT.n FILES ARE ON THE DEFAULT DOS
- PATH (THE ONE YOU GET WITH THE PATH COMMAND). IF IT CAN'T FIND ANY TRIVDAT
- FILES THERE, IT ASKS YOU FOR ANOTHER PATH. YOU CAN THEN ENTER, FOR EXAMPLE,
- D:\TRIVIA\ OR C:\. UPON EXITING, THE PROGRAM STORES THE TRIVAUX FILES ON
- THAT PATH, NOT THE DEFAULT PATH; THAT WAY, THE DATA AND ITS USAGE RESIDE ON
- THE SAME PATH, SO, FOR EXAMPLE, YOU CAN HAVE ONE TRIVDAT.3 FILE ON ONE
- SUBDIRECTORY AND ANOTHER TRIVDAT.3 ON ANOTHER SUBDIRECTORY, WITH NO CONFLICT.
-
- THE HIGH SCORE FILE, HOWEVER, IS HELD ON THE DEFAULT DOS PATH, SINCE IT
- DOESN'T MATTER WHERE THE DATA CAME FROM WHEN WE ARE TALKING ABOUT HIGH SCORES.
-
- FILE PARAMETER DISPLAY:
- AT THE BOTTOM LEFT OF THE GAME SCREEN THERE ARE SOME NUMBERS DISPLAYED. HERE
- IS WHAT THEY MEAN:
- 1. NUMBER OF QUESTIONS IN CURRENT DATA FILE (THE ONE LISTED ON THE BOTTOM
- RIGHT OF THE SCREEN) THAT HAVE NOT BEEN USED UP. INITIALLY, WHEN THERE'S
- NO TRIVAUX FILE FOR THAT DATA FILE AND THE PROGRAM HASN'T SCANNED THROUGH
- THE FILE YET TO COUNT THE NUMBER OF QUESTIONS, THIS NUMBER IF 3000 (THE
- MAXIMUM FILE CAPACITY m); WHEN THE PROGRAM HAS REACHED END-OF-FILE ON
- THAT DATA FILE, IT FINALLY KNOWS THE TRUE NUMBER OF QUESTIONS IN THE FILE
- AND ADJUSTS ACCORDINGLY -- HENCE THE SECOND TIME IT STARTS THROUGH THIS
- FILE THE NUMBER OF 'UNUSED' QUESTIONS MAY JUMP DOWN CONSIDERABLY.
- 2. THE NUMBER OF THE LAST QUESTION USED: A DEMO MODE QUESTION IS NOT USED SO
- IT DOESN'T COUNT.
- 3. THE CURRENT QUESTION BEING EXAMINED BY THE PROGRAM: WATCH IT SKIP
- THROUGH TO WHAT IT WANTS.
- 4. THE NEXT QUESTION IT PLANS TO GO TO (IT HOPS THROUGH THE DATA FILE IN
- RANDOM SIZE HOPS SO IF YOU DELETE THE TRIVAUX FILE AND RUN THE PROGRAM
- AGAIN, THE QUESTIONS WILL COME OUT IN A DIFFERENT ORDER).
-
- COMMAND LINE PARAMETERS:
- S START UP WITH SOUND EFFECTS OFF
- M FORCE MONO DISPLAY MODE
- C FORCE COLOR DISPLAY MODE
- * SKIP THE STARTUP SHOW
-
- EXAMPLE: >TRIVIA MS
-
- ----------------------
- DID YOU LIKE THIS TOY?
- DON'T FORGET TO TRY OUR GOBS OF OTHER NEAT LOW-PRICED TOYS AND GAMES FOR THE
- IBM PC AND COMPATIBLES. WE ARE WAITING TO SEND YOU OUR 5.25 INCH (360KB) OR
- 3.5 INCH (720KB) DEMO DISK, CONTAINING AN ELECTRONIC CATALOG AND OTHER
- GOODIES, FOR ONLY $2 TO ANY U.S. ADDRESS, $3 OUTSIDE U.S. (U.S. DOLLARS ONLY).
-
- AND, IF THE MORE THAN 2400 QUESTIONS IN THIS VERSION WEREN'T ENOUGH FOR YOU,
- TRY
-
- TOMMY'S TRIVIA PAK
- ------- ------ ---
-
- CONTAINING THE LATEST VERSION OF TOMMY'S TRIVIA PLUS AN AWESOME ASTOUNDING
- DATA BANK OF OVER
-
- *15,000 TRIVIA QUESTIONS*
-
- ON ALL SUBJECTS IN THE UNIVERSE, PREPARED BY ALIENS FROM OUTER SPACE WITH
- HYPERINTELLIGENCE AND AN EXTRATERRESTRIAL SLANT ON THINGS. ENOUGH TO BOGGLE
- YOUR MIND, WRING IT OUT LIKE A SPONGE, AND TURN YOU INTO A GENUINE TRIVIA
- GEEK!
-
- JUST $24.95 POSTPAID IN USA (FOREIGN ADD $5) (U.S. DOLLARS ONLY).
- PLEASE SPECIFY 3.5 INCH OR 5.25 INCH DISKETTES, ALSO DS/HD INSTEAD OF
- DS/DD IF DESIRED.
-
- WE REALLY WENT TO TOWN ON THIS PACK, IT IS THE HONEST-TO-GOSH REALLY TRULY
- ABSOLUTELY HOTTEST TRIVIA GAME ON PLANET EARTH RIGHT NOW, AND IF YOU ARE AT
- ALL INTO TRIVIA YOU ARE GOING TO *NEED* THIS TO HELP KEEP UP WITH YOUR
- EARTHLING FRIENDS, WHO ARE ALREADY PROBABLY GETTING SMARTER THAN YOU AND ARE
- GOING TO BROW-BEAT YOU TO THE SIZE OF A PEANUT AT THE NEXT PUNK ROCK OR
- COCKTAIL PARTY (HA HA).
-
- P.S. HELP TOMMY!
- DON'T FORGET TO REPORT ANY BUGS OR DEFECTS IN THE PROGRAM OR TRIVIA DATA AT
- ONCE: WE OFTEN SEND FREE TOYS AND GAMES TO BUG HUNTERS, SO HURRY AND GET YOURS!
- JUST LIST THE INFO. IN A POSTCARD OR LETTER AND INCLUDE YOUR NAME AND
- ADDRESS. SEND TO TOMMY'S BUG HUNT C/O TOMMY'S TOYS.
-
- ENJOY!
-
- TOMMY'S TOYS, P.O. BOX 11261, DENVER, CO 80211 USA.
-